Designing websites is becoming increasingly laborious due to an ever growing array of different sized devices available in the market. And with more and more traffic coming from mobile devices, tablets, and netbooks, it has become critical for every web implementation to adapt to a fragmented hardware landscape.
The following workshop covers responsive design, a technique that will make your single source code site adapt to different resolutions by means of CSS and media queries.
Bonus: We're including a UX design workshop by Benedict Davis and Tamara Al Sheikh, User Experience Designer and User Experience Researcher at Google Inc., that will help you better understand and analyze your users' requirements so that your product reflects their needs.
Discover Digital Arabia recently released and new and insightful infographic on mobile usage in the KSA.
Bearing in mind the kingdom's sweet spot for internet video, it comes as no surprise then that 34% of respondents watch TV on their phones, 58% use video chat at least once a day, and 91% watch videos through their smartphones.
Other fascinating stats show that smartphones' primary use is... entertainment! 85% reported that they use their smartphones for entertainment, while 'communication' came in second with 72%.
And now that we know how big entertainment is on mobile devices you won't be surprised to know that 28% said that they would rather give up their TVs rather than their phones.
There are plenty more stats in this infographic about mobile advertising & shopping. Read on for more info.
Design+Code day kicked off with a talk by Raafat Mounla, Marketing Senior HoD & Rami Assoum, VAS Engineering HoD from Alfa Telecom in which they highlighted Alfa's plans and the Alfa application store and the strategy behind it.
Raafat discussed 4G deployment in Lebanon, something which would increase current mobile broadband speeds by 5 folds, and the opportunities that come with such a development. He also shared some key stats on the local mobile landscape: mobile internet share, network consumption per day, voice vs. data consumption, and many many more.
BlackBerry fans need not to silently withdraw when a mobile OS debate erupts anymore. Soon they might be able to proudly pit a shiny new OS against Android and iOS and reclaim a long lost throne . This is what RIM is promising with its latest overhaul of its mobile line-up. The long awaits BB10 OS id just around the corner.
What we've seen so far from the features:
- Active Frame & Multitasking: 4 scaled down applications on the main screen. Similar to Windows 8's live tiles. Apps are scaled down by swiping up
- The BlackBerry Hub & Peeking: swiping up then to the right will give you a 'peek' into a notifications bar/center like menu
-A revamped keyboard with a flick gesture to select suggested words when typing
Check out the hands on demonstration below kindly given to us by Mike Mefleh, Director of Product Management at RIM - Middle East...
Lebanese telecom operator Touch and development house Element N announced today Touch Cloud, a set of scalable, generic web services that allow developers to build web and mobile apps. With 3.8 million mobile users in Lebanon, 48% using smartphones, and 1.2 million mobile data (3G) subscribers, Touch is building its strategy for mobile apps around 2 key features: a proprietary applications store and Touch Cloud.
Touch Cloud will start its trial period in January in preparation for the commercial launch scheduled for June of 2013. During the trial period, the back-end services will be free of charge. After the full release, app developers will be charged on a per user basis within certain price brackets. Touch Cloud will remain free however for applications that have less than 500 users.
Touch Cloud utilizes elements of Apstrata, a collection of off-the-shelf web services developed by Element N which serve as building blocks for HTML5 and mobile developers. These services are clustered under 4 categories: Identity, Persistence, Messaging and Orchestration.
Touch will also hold a series of events in between the beta launch in January and the commercial release.